About this project
The project converts the decompiled Space Cadet game to compilable C++ and uses SDL2 and SDL2_mixer for its cross-platform port.
Source: Official README ↗ · Checked Oct 11, 2026
Compatibility
This repository covers desktop Windows, Linux and macOS. Its list of console, mobile and web ports points to separate projects, rather than builds supplied by this repository.
Source: Official README ↗ · Checked Oct 11, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The README marks decompilation, a resizable window, high-resolution CADET.DAT sprite loading and the cross-platform SDL port as completed plan items. Other Full Tilt features and localization remain listed as plans.
Source: Official README ↗ · Checked Oct 11, 2026
Known limitations
Support for the other Full Tilt tables, Dragon and Pirate, is listed as a possible future plan; support for Full Tilt data does not establish support for those tables.
Source: Official README ↗ · Checked Oct 11, 2026
Getting started
Place the compiled executable in a folder containing the original game resources. Those resources are not included; the README accepts data from the Windows and Full Tilt versions.
Source: Official README ↗ · Checked Oct 11, 2026
Linux compilation requires development packages for SDL2 and SDL2_mixer and CMake. The README also links a Flathub package for Linux.
Source: Official README ↗ · Checked Oct 11, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



