allrecomps

Nintendo 64 / Recompilation

Pokémon Snap (N64 — chrissotraidis/snappad)

SnapPad recompiles Pokémon Snap for Apple devices with Metal, touch controls and private ROM setup; public downloads are currently paused in the consulted documentation.

Not documentediOS · iPadOS · macOS
Pokémon Snap (N64 — chrissotraidis/snappad)
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

SnapPad runs ahead-of-time ARM64 game code with N64Recomp, N64ModernRuntime, RSPRecomp and RT64; it is not a general N64 emulator and needs no JIT.

Source: Official README ↗ · Checked Oct 11, 2026

Compatibility

The documented app targets iOS/iPadOS 15+ and Apple Silicon macOS. Building requires an Apple Silicon Mac, Xcode 26.x with the Metal Toolchain and approximately 25 GiB for the existing build trees.

Source: Official README ↗ · Checked Oct 11, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Public IPAs have been retired and the README states there is no current public IPA or PadMint recipe; private local source builds are the documented route.

Source: Official README ↗ · Checked Oct 11, 2026

Known limitations

The maintainer reports a physical iPad photo-selection and scoring loop; dedicated physical-iPhone acceptance and the reported PS5/MCON controller checks remain incomplete. These are maintainer observations, not AllRecomps runtime tests.

Source: Official README ↗ · Checked Oct 11, 2026

Getting started

Only the unmodified Pokémon Snap USA ROM is accepted. .z64, .v64 and .n64 byte orders are normalized and checked against the supported fingerprint.

Source: Official README ↗ · Checked Oct 11, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.