About this project
Original Bloodborne 1.09 CPU code runs without CPU recompilation; bbhost implements PS4 library calls and translates/lifts GPU shaders for Vulkan. Some compute work still uses an emulated command processor.
Source: Official README ↗ · Checked Oct 12, 2026
Compatibility
Not documented in the available sources.
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
Not documented in the available sources.
Known limitations
Reported issues include faster slow-poison at 60 fps, first-area pipeline hitches, failed initial summons, and an unresolved AMD RX 580 Windows GPU hang. Maintainer playability reports are not AllRecomps tests.
Source: Official README ↗ · Checked Oct 12, 2026
Getting started
Requires the user’s game dump with update 1.09 and decrypted ELF, SHA-256 941f887a562aae054fac35af8cc8f27cf075f3d4cc2e029fb5ae2a663aaa5ae7; the setup window checks both paths.
Source: Official README ↗ · Checked Oct 12, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



