allrecomps

PC (DOS) / Source port

Doom / Doom II — Woof!

A modern Doom source port derived from MBF, with widescreen rendering, modern controllers and multiple compatibility levels.

Release availableWindows · Linux
Doom / Doom II — Woof!
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

Woof continues Lee Killough’s MBF through the WinMBF codebase, focusing on quality-of-life improvements, bug fixes and compatibility with modern systems.

Source: Official README ↗ · Checked Oct 11, 2026

Features include widescreen rendering, adjustable field of view, uncapped frame rate with interpolation, mouselook and gamepad support with rumble, gyro and flick stick.

Source: Official README ↗ · Checked Oct 11, 2026

Compatibility

Documented compatibility levels are Vanilla, Boom, MBF and MBF21; MBF21 is the default. A mod’s required engine features should be checked against these capabilities.

Source: Official README ↗ · Checked Oct 11, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

The project documents adoption of DEHEXTRA, DSDHacked, UMAPINFO and MBF21 and links a changelog for changes in progress since the latest release.

Source: Official README ↗ · Checked Oct 11, 2026

Known limitations

UDMF support is documented for the Doom namespace and specification version 1.1. This statement does not imply compatibility with every UDMF map or with other source ports’ scripting extensions.

Source: Official README ↗ · Checked Oct 11, 2026

Getting started

The official release page offers Windows binaries targeting Windows 7 or newer and Linux AppImages. The README links an official Getting Started guide for game setup.

Source: Official README ↗ · Checked Oct 11, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.