allrecomps

PC (Windows) / Source port

Nocturne (PC (Windows) — KnightStarBuilds/NocturneRecomp)

Nocturne is compiled from recovered engine and game implementations directly tracked under src, using C++23, SDL2 and OpenGL.

Not documentedmacOS · Other
Nocturne (PC (Windows) — KnightStarBuilds/NocturneRecomp)
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

Nocturne is compiled from recovered engine and game implementations directly tracked under src, using C++23, SDL2 and OpenGL.

Source: Official README ↗ · Checked Oct 12, 2026

Compatibility

The README documents Apple Silicon macOS builds and an experimental PS4 homebrew target; native Windows and Linux build/launch/profile behavior remains unvalidated.

Source: Official README ↗ · Checked Oct 12, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Not documented in the available sources.

Known limitations

The PS4 experimental target uses the recovered CPU renderer at 640×480, with firmware 9.00/GoldHEN as the console test target.

Source: Official README ↗ · Checked Oct 12, 2026

Getting started

Put the owned game installation into data/original, preserving POD archives, video files and directory layout; game assets are separate from the app.

Source: Official README ↗ · Checked Oct 12, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.