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Uncharted: The Nathan Drake Collection

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Uncharted: The Nathan Drake Collection
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

A starting point

A Windows runtime for the PS4 Nathan Drake Collection: the original game code runs on the CPU while a game-specific PS4 compatibility layer and shadPS4-derived Vulkan renderer handle system and graphics work.

This project targets the PS4 collection containing Drake’s Fortune, Among Thieves and Drake’s Deception. It is not a port of the later Legacy of Thieves collection.

Source: Official project README — editorial review ↗ · Checked Oct 15, 2026

The loader uses the original x86-64 game executables, reimplemented PS4 libraries and a shadPS4-derived renderer. AllRecomps classifies that architecture as a game-specific compatibility layer.

Source: Official project README — editorial review ↗ · Checked Oct 15, 2026

This summary describes the featured project, not every project in the group. Individual pages explain each project’s differences and sources.

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Each project has its own requirements and goals. “Release available” does not guarantee stability or tested compatibility. Open each project page for sources and instructions.

Uncharted: The Nathan Drake Collection — project comparison
Project / repositoryProject typeDevelopment stageDocumented target systemsSource review
Uncharted: The Nathan Drake Collection — BilalReloadedbc160201983/Uncharted-The-Nathan-Drake-Collection-PC-portCompatibility layerPlayableWindowsBibliographic checks complete

What to check in the sources

  • Required original game edition, region and files.
  • Documented operating system, architecture, dependencies and controls.
  • Known limitations and differences between releases and test builds.
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