About this project
BLACK-XBERecomp statically recompiles the original Xbox version of BLACK using XBERecomp. It supplies a Windows launcher/settings path and generates the game locally from user-provided data.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Use your own supported USA or Europe Xbox disc image or extracted files. The data belongs in the documented assets layout. This profile concerns the Xbox version, not the separate PS2 release.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The README documents local compilation, a Windows executable and F10 settings. It does not establish independent all-level validation.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is V2. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Only the Windows path and the documented disc revisions are recorded here. A release package does not establish all-level validation or support for other operating systems, disc regions or modifications.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Getting started
Follow the official preparation workflow and run BLACK.exe; first launch compiles the local game. For a source build, the documented output is out/build/release/BLACK.exe. F10 opens settings; preserve the installation data and saves when updating.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.
