About this project
Takedawn statically recompiles the original Xbox version of Burnout 3 for modern systems. It has platform-specific import/packaging workflows and an explicitly experimental Android route.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Use your own Xbox disc data, roughly 3 GB. The documented targets include Apple Silicon macOS 13+, Windows 10 with Vulkan 1.3 and Linux/Steam Deck. Android targets ARM64 Snapdragon hardware experimentally; this is not the PS2 Burnout 3 project.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The repository documents desktop tests and a separate experimental Android path. Device-specific results are not generalized to all hardware.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is v0.2.0. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
The README’s tests describe specific developer machines and a Deck, not every device. Android remains experimental and is not a promise for all ARM64 phones. Optional graphics settings and high frame rates require separate evaluation.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Getting started
Select the official package for your OS, follow its setup/import step with your own disc and allow local preparation to finish. Keep extracted game data in the configured location and back up saves before upgrading or switching devices.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.
