About this project
Low-end dhewm3 fork targets PS Vita with graphics tradeoffs. Moving entities can stick; the documented workaround is save/reload rather than a claim of complete bug-free compatibility.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Documented targets for this variant: Other. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The primary guide documents the implementation and preparation described above. AllRecomps has reviewed those sources, not executed the game; source-code coverage and a published package do not certify a full playthrough.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Known limitations
Primary documentation excerpt (translated where needed): “Some moving entity can get stuck (an example is the bridge in the early section of the game you have to cross to progress). If that happens, save a game and load it, it will …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Getting started
Use the official documentation linked below for Rinnegatamante/ldhewm3-rearmed. The setup constraints in the overview apply to this exact variant; do not substitute instructions or data from another port of the same game.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.

