About this project
This community Linux fork builds on ondrejeder/Driveclub-pc-wrapper, GR2fork and shadPS4. Its Linux launcher uses SDL3 and Dear ImGui; building the emulator for Linux does not turn the PS4 game into a native recompilation.
Source: Project documentation ↗ · Checked Oct 20, 2026
Compatibility
The release requires AVX2 (x86-64-v3), a system Vulkan driver and glibc as recent as Fedora’s. Only Bazzite with AMD RX 6750 XT under Wayland is reported tested; NVIDIA, X11 and other distributions remain untested.
Source: GitHub release notes ↗ · Checked Oct 20, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The latest public release observed is linux-v0.2.1. A published package does not certify stability or complete gameplay.
Source: GitHub release notes ↗ · Checked Oct 20, 2026
The latest non-prerelease GitHub release observed is linux-v0.2.1. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 20, 2026
Known limitations
The Linux guide reports missing motion blur, frequent depth-copy warnings and a settings window without HiDPI awareness. If folder dialogs fail, paths can be typed manually. Windows performance figures in the inherited README are not Linux benchmarks.
Source: Project documentation ↗ · Checked Oct 20, 2026
Getting started
Use the official AppImage with your own CUSA00093 base game, adjacent 1.28 update folder and PS4 sys_modules from your console. Neither game nor firmware is included. The Linux guide documents the launcher and default data directory ~/.local/share/shadPS4.
Source: Project documentation ↗ · Checked Oct 20, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.
