About this project
The README describes direct execution of the PS4 x86-64 game code, reimplemented system libraries and GPU translation to Vulkan, comparing the design to Wine/DXVK. The repository name alone does not establish CPU static recompilation.
Source: Project README ↗ · Checked Oct 17, 2026
Compatibility
The README specifies Windows 10/11 x64 and a Vulkan 1.3 GPU. The documented test dump is CUSA00093 version 1.28. NVIDIA was tested by the maintainer; AMD and Intel remain untested despite the stated Vulkan support.
Source: Project README ↗ · Checked Oct 17, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
Public GitHub release recorded at this review: v0.1.1, published 2026-10-16 (São Paulo time). A release does not establish stability, complete gameplay or tested compatibility.
Source: GitHub release notes ↗ · Checked Oct 17, 2026
The latest non-prerelease GitHub release observed is v0.1.1. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 17, 2026
Known limitations
Online features do not work. First-run shader compilation can stutter, some reflections are too bright, and the faster static-reflection mode stops reflections and rain on the glass from updating.
Source: Project README ↗ · Checked Oct 17, 2026
Getting started
Extract the official Windows release to a writable folder, open DriveClub.exe and select your own 1.28 update folder with eboot.bin and base-game folder with game000.dat. The package does not include the game files.
Source: Project README ↗ · Checked Oct 17, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



