About this project
Modern ioquake3-derived Quake III engine focused on existing-mod compatibility. Obtain builds from its release channel and supply original data; engine maintenance does not imply every mod was tested.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Compatibility
The reviewed primary documentation does not establish a specific supported host OS list for this implementation. A compiler/build host is not automatically a player runtime target.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The primary guide documents the implementation and preparation described above. AllRecomps has reviewed those sources, not executed the game; source-code coverage and a published package do not certify a full playthrough.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is latest. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Getting started
Use the official documentation linked below for ec-/Quake3e. The setup constraints in the overview apply to this exact variant; do not substitute instructions or data from another port of the same game.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.
