allrecomps

PC (DOS) / Source port

Shadow Warrior — jfsw

JonoF Shadow Warrior source port uses SDL2 with separate Unix/Mac/Windows instructions. Supply the matching original game data; the shared Build engine does not make other titles interchangeable.

In developmentWindows · Linux · macOS
Shadow Warrior — jfsw
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

JonoF Shadow Warrior source port uses SDL2 with separate Unix/Mac/Windows instructions. Supply the matching original game data; the shared Build engine does not make other titles interchangeable.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Compatibility

Documented targets for this variant: Windows, Linux, macOS. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Primary documentation excerpt (translated where needed): “32 or 64-bit CPU. These have been tried first-hand: Intel x86, x86_64 PowerPC 32-bit (big-endian) ARM 32-bit hard-float, 64-bit A modern operating system: Linux, BSD, possibly other systems supported by SDL 2.0. macOS 10.15+ Windows …”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

The primary guide documents the implementation and preparation described above. AllRecomps has reviewed those sources, not executed the game; source-code coverage and a published package do not certify a full playthrough.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Known limitations

Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Getting started

Primary documentation excerpt (translated where needed): “Before you begin, clone this repository or unpack the source archive. If you cloned using Git, be sure to initialise the submodules of this repository (i.e. `git submodule update --init`).”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.