About this project
USA SLUS-01227 port requiring OpenGL 3.3; Linux needs glibc 2.38+. Widescreen pause overlays remain imperfect and experimental 120 FPS can flicker.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Documented targets for this variant: Windows, Linux. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The primary guide documents the implementation and preparation described above. AllRecomps has reviewed those sources, not executed the game; source-code coverage and a published package do not certify a full playthrough.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is v1.0.0. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Primary documentation excerpt (translated where needed): “Pausing a match in widescreen puts the TAUNT labels back at their 4:3 positions and darkens only the middle 4:3 area until you unpause. 120 FPS (experimental): the ring spotlight can flicker, and on most …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Getting started
Primary documentation excerpt (translated where needed): “**You need:** Windows 10 or 11 (64-bit), **or** 64-bit Linux from 2023 or later (glibc 2.38), a graphics card with OpenGL 3.3, and your own disc image of **The Simpsons Wrestling** for the PlayStation, North …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



