allrecomps

Xbox / Recompilation

TimeSplitters 2 (Xbox — phobos665/split2-recomp)

TimeSplitters 2 for original Xbox is translated to C locally and compiled against xboxrecomp, with native replacements for graphics, audio and input calls; no game code or data is distributed.

Release availableWindows
TimeSplitters 2 (Xbox — phobos665/split2-recomp)
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

TimeSplitters 2 for original Xbox is translated to C locally and compiled against xboxrecomp, with native replacements for graphics, audio and input calls; no game code or data is distributed.

Source: Official README ↗ · Checked Oct 12, 2026

Compatibility

The build accepts PAL default.xbe SHA-1 2809eb147385723eaa90c425be89ee4db033fc5a and USA SHA-1 3ec95fe3ae9e7794d83a5b489ad8583f352e0c18; other releases require a separate address/configuration set.

Source: Official README ↗ · Checked Oct 12, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Not documented in the available sources.

Known limitations

The author reports the front end and one story level played at 60 FPS; other modes are untested. Widescreen/wide camera are experimental and uncapped speed may break timing.

Source: Official README ↗ · Checked Oct 12, 2026

Getting started

Requires Windows 10/11 64-bit, Visual Studio 2019/2022 with Desktop development with C++, CMake 3.20+ and Python 3.10+. Extract your disc into game/ with default.xbe and rebuild generated code locally.

Source: Official README ↗ · Checked Oct 12, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.