About this project
USA SLUS-01040 project with first-launch local compilation from your disc and bundled GCC. Battle, menu and title code are cached; compilation can take over an hour and is not a complete-game test.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Documented targets for this variant: Windows. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The primary guide documents the implementation and preparation described above. AllRecomps has reviewed those sources, not executed the game; source-code coverage and a published package do not certify a full playthrough.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is v0.1.8. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Getting started
Primary documentation excerpt (translated where needed): “The Releases page has a Windows build that also carries none of the game's code: it reads Vagrant Story's code from your disc when you play. On first launch it compiles the battle engine, menus …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.


