About this project
N64Recomp/RT64 project requiring the USA ROM. Run from the directory containing assets; Windows gameplay verification is separate from the Linux build path and source-reported end-to-end claims.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Documented targets for this variant: Windows, Linux. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Primary documentation excerpt (translated where needed): “GeForce GT 630 or newer Radeon HD 7750 (2012) or newer Intel HD 510 (Skylake) or newer”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
Primary documentation excerpt (translated where needed): “Playable end to end. Verified working: boot, attract loop, the intro cutscene, gameplay, repeated scene transitions, audio, controller input, overlay load/unload, and save/load. Multi-minute soaks run without crashes, stalls, or missing-function lookups. That verification is …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is v1.0.0-build.7. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Primary documentation excerpt (translated where needed): “**The skybox does not reach the sides of a 16:9 frame at `Aspect Ratio: Expand`.** Tooie's sky dome was authored for a 4:3 frustum, so at 16:9 the outermost columns can show through to the …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Getting started
Primary documentation excerpt (translated where needed): “⚠ **Run it from the directory containing `assets/`** — the launcher resolves its fonts, icons and wallpaper against the *working directory*, not against the executable's location. On Windows, launching from Explorer or from `build-cmake/` does …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.


