allrecomps

Xbox 360 / Recompilation

Bully: Scholarship Edition — BullyRecomp

ReXGlue Windows build requiring your NTSC-U Xbox 360 data and a pinned SDK. Tests cover tutorial yard and a short unattended session, not the complete school campaign.

In developmentWindows
Bully: Scholarship Edition — BullyRecomp
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

ReXGlue Windows build requiring your NTSC-U Xbox 360 data and a pinned SDK. Tests cover tutorial yard and a short unattended session, not the complete school campaign.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Compatibility

Documented targets for this variant: Windows. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Primary documentation excerpt (translated where needed): “Boots through the title menu and plays: the Bullworth tutorial yard runs at ~60 fps (p95 frame time ~18 ms) on an RTX 5060 Laptop GPU, and a 10-minute unattended session passes with no crashes, …”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Known limitations

Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Getting started

The source workflow names CMake, Ninja, Clang. Follow the linked project guide in its documented order with the required original files; these are build tools, not a prebuilt game.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.