allrecomps

Game Boy Advance / Recompilation

Final Fantasy Tactics Advance — FFTARecomp

Separate FFTARecomp with an installer and widescreen settings. Source building uses Rust/PowerShell; initial-level silhouette glitches are documented and package targets should not be confused with build hosts.

Release availableWindows · Linux · Steam Deck
Final Fantasy Tactics Advance — FFTARecomp
Source ↗

About this project

Separate FFTARecomp with an installer and widescreen settings. Source building uses Rust/PowerShell; initial-level silhouette glitches are documented and package targets should not be confused with build hosts.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Compatibility

Documented targets for this variant: Windows, Linux, Steam Deck. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

The primary guide documents the implementation and preparation described above. AllRecomps has reviewed those sources, not executed the game; source-code coverage and a published package do not certify a full playthrough.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

The latest non-prerelease GitHub release observed is v3.0. A release does not establish stability, complete gameplay or tested platform support.

Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026

Known limitations

Primary documentation excerpt (translated where needed): “👻 In the first level, some sprite silhouettes may appear on screen for 1 to 3 seconds. They don't show up again for the rest of the game.”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Getting started

Primary documentation excerpt (translated where needed): “Builds the whole workspace (`cargo build --release`). Builds the installer (`cargo build --release -p installer`). Copies `installer.exe` into `Installer\`, next to the static `payload` folder. Downloads the compiler toolchain (w64devkit 2.10.0) into `Installer\payload\toolchain`, only if …”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.