About this project
ReImagined brings Xbox 360 Forza Horizon to a ReXGlue-based native runtime. Its launcher imports your disc data; the project separately documents experimental desktop targets and remaining online-service gaps.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Use your own retail disc 1 ISO/extracted folder or GoD title 4D5309C9 with its .data directory. TU4 is optional but recommended for Rally and 1000 Club. The guide specifies Vulkan 1.3, about 4 GB free RAM and roughly 15 GB disk space.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The repository has experimental desktop installation/build routes and a separate auction service. macOS race/save coverage remains incomplete.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is v0.1.25. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
The Windows executable is cross-compiled and tested through Proton, not established as tested on native Windows. macOS full races and saves have incomplete validation. The auction service exists separately; storefront screens are empty and keyboard steering uses binary axes.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Getting started
Use the documented Linux Flatpak or experimental Windows installer and import your local game files. macOS uses a separate experimental source-build route; the launcher does not support that target. Keep the disc data available and back up saves before replacing builds.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.
