About this project
This project uses ReXGlue with the TRG launcher for Xbox 360 Geometry Wars: Retro Evolved 2. It documents local game import and a native Linux path still marked experimental.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Use your own XBLA title 584108FF at executable version 0.0.1.2. Windows and experimental Linux are the documented targets; other Geometry Wars editions are not interchangeable.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The documentation provides an import/build path with TRG and ReXGlue; the native Linux route remains experimental.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is v0.5.0. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Linux is explicitly experimental. An available release or successful setup is not a test of every mode, input device or machine. Keep game-data and save backups before changing the runtime or SDK.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Getting started
Follow the official launcher/setup guide with your local package. For a source build, keep the recursive TRG dependencies, generate code from your supported game files and build against the specified ReXGlue SDK.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



