allrecomps

PlayStation 2 / Recompilation

God of War — God-Of-War-Native-Port

PS2 God of War NTSC-U SCUS-97399 experiment with a manual PS2Recomp pipeline. Generate code and apply USA overrides; Nintendo Switch appears as next work, not current support.

In developmentWindows
God of War — God-Of-War-Native-Port
Source ↗

About this project

PS2 God of War NTSC-U SCUS-97399 experiment with a manual PS2Recomp pipeline. Generate code and apply USA overrides; Nintendo Switch appears as next work, not current support.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Compatibility

Documented targets for this variant: Windows. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Primary documentation excerpt (translated where needed): “Windows 10/11 x64, a GPU with OpenGL 4.3. Visual Studio Build Tools (MSVC, x64) with its bundled CMake; Python 3.11 with `capstone` and `Pillow`. Your own copy of God of War (USA): the ISO and …”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Primary documentation excerpt (translated where needed): “Per-component breakdown: `docs/status-map/detail.md`. Regenerated from `docs/status-map/data.toml` by `tools/status_map.py` (and automatically on push to `main`).”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Known limitations

Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Getting started

Primary documentation excerpt (translated where needed): “The pipeline is still manual; the exact steps and their build cost are in `docs/build-and-run.md` and the top of `docs/status.md`. In short:”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.