allrecomps

Wii / Recompilation

New Super Mario Bros. Wii — NSMB-Wii-Multiplayer-Recompilation

This WiiCompiled-based project recompiles New Super Mario Bros. Wii for desktop and ARM64 Android, with platform-specific setup and multiplayer-related work.

Release availableWindows · Linux · Android
New Super Mario Bros. Wii — NSMB-Wii-Multiplayer-Recompilation
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

This WiiCompiled-based project recompiles New Super Mario Bros. Wii for desktop and ARM64 Android, with platform-specific setup and multiplayer-related work.

Source: Official project README — editorial review ↗ · Checked Oct 21, 2026

Compatibility

Use your own USA SMNE01 revision 1 disc data, extracted with the documented Dolphin workflow. Android requires version 11+, ARM64 and Vulkan; Linux requires glibc 2.35+. Windows has D3D12/Vulkan paths and a compatibility build for CPUs without AVX2.

Source: Official project README — editorial review ↗ · Checked Oct 21, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

The repository documents desktop and Android setup, input and multiplayer work. Automated checks are kept separate from full-game validation.

Source: Official project README — editorial review ↗ · Checked Oct 21, 2026

The latest non-prerelease GitHub release observed is v0.2.2. A release does not establish stability, complete gameplay or tested platform support.

Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026

Known limitations

Automated device checks and a published package are not full campaign or multiplayer validation on every device. Other disc revisions, regions and Wii mods are not assumed compatible with this game-specific translation.

Source: Official project README — editorial review ↗ · Checked Oct 21, 2026

Getting started

Follow the target-specific package or build instructions, supply the extracted game directory and let the setup prepare native code/data. Configure each player’s input before using multiplayer and preserve the save directory before an update.

Source: Official project README — editorial review ↗ · Checked Oct 21, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.