allrecomps

GameCube / Source port

Pikmin / Pikmin 2 — Open-Nectar---Pikmin-Native-PC-Mobile-Port

Open Nectar compiles Pikmin/Pikmin 2 with replacement GX services. Region selection is made at build time, not a runtime switch; defaults differ between Pikmin 1 USA Rev 1 and Pikmin 2 Europe.

Release availableWindows · Linux · Android · macOS
Pikmin / Pikmin 2 — Open-Nectar---Pikmin-Native-PC-Mobile-Port
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About this project

Open Nectar compiles Pikmin/Pikmin 2 with replacement GX services. Region selection is made at build time, not a runtime switch; defaults differ between Pikmin 1 USA Rev 1 and Pikmin 2 Europe.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Compatibility

Documented targets for this variant: Windows, Linux, Android, macOS. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Primary documentation excerpt (translated where needed): “CMake 3.16+ C++17 compiler (GCC 10+ or Clang 12+) SDL2 OpenGL zenity (optional on Linux, for the graphical dialog)”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

The primary guide documents the implementation and preparation described above. AllRecomps has reviewed those sources, not executed the game; source-code coverage and a published package do not certify a full playthrough.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

The latest non-prerelease GitHub release observed is 1.0.7. A release does not establish stability, complete gameplay or tested platform support.

Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026

Known limitations

Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Getting started

Primary documentation excerpt (translated where needed): “The game's own code is compiled here, and it is conditional on which retail release it came from in some four hundred places, so this is a build-time choice rather than a setting. Pikmin 1 …”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.