Multiplayer
Support in this project — multiplayer in the original game may differ.
Local
On the same device
Not confirmedLAN
Over a local network
Not confirmedOnline
Over the internet
Not confirmed“Documented support” means reported by the project. AllRecomps has not tested matches or servers. “Not confirmed” does not mean the feature does not work. Report a correction ↗
About this project
Static recompilation of the original Xbox Need for Speed: Underground for Switch and Linux.
Source: Official project documentation — platform editorial review ↗ · Checked Oct 23, 2026
Compatibility
Documents NRO variants for OpenGL and Vulkan with the game's own Xbox files.
Source: Official project documentation — platform editorial review ↗ · Checked Oct 23, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
A target package is published as v0.4.0. This records distribution, not a stability or full-playthrough test.
Source: Official target release ↗ · Checked Oct 23, 2026
The latest non-prerelease GitHub release observed is v0.4.0. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 24, 2026
Known limitations
Underground 2 instructions and packages are not interchangeable with this project.
Source: Official project documentation — platform editorial review ↗ · Checked Oct 23, 2026
Getting started
Use the Switch release and the documented NRO/data layout for Need for Speed: Underground. Follow the required launch/memory instructions and preserve save directories before replacing the executable.
Source: Official project documentation — platform editorial review ↗ · Checked Oct 23, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



