Multiplayer
Support in this project — multiplayer in the original game may differ.
Local
On the same device
Not confirmedLAN
Over a local network
Documented supportThe maintainer reports working System Link over LAN or a direct join_ip connection. This is project documentation, not an AllRecomps network test.
Online
Over the internet
Not confirmedOriginal Xbox PAL/NTSC port on Windows. Reviewed version: v1.0.2.
“Documented support” means reported by the project. AllRecomps has not tested matches or servers. “Not confirmed” does not mean the feature does not work. Report a correction ↗
About this project
The original Xbox x86 executable is statically translated with Xbox XBE Recomp; graphics and audio use Windows replacements. Settings include Direct3D 11/12, ultrawide, render scale, MSAA/FXAA and a configurable wheel/pedal layout with force feedback.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Compatibility
Requires Windows 10/11 x64, Direct3D 11/12, about 15 GB free and a supported disc: European PAL version 2 or North American NTSC version 5, title ID 4D53004B. The Japanese release is not checked.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
Public release v1.0.2 was published on 2026-10-23. Release availability is not a guarantee of complete gameplay or stability.
Source: Official release notes ↗ · Checked Oct 23, 2026
The author reports racing, saving and system link over LAN or a direct IP. Release 1.0.2 fixes in-race radio, replay depth-of-field and wheel reconnection handling; this does not establish universal compatibility.
Source: Official release notes ↗ · Checked Oct 23, 2026
The latest non-prerelease GitHub release observed is v1.0.2. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 23, 2026
Known limitations
Default races keep the console’s 30 FPS, with menus at 60. Optional 60 FPS races can dip on busy streets; DLC Paris/Long Beach and cars require the player’s own booster-pack/update files and are experimental. Reverb and sound filters remain unmodelled.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Getting started
Get PGR2Launcher.exe, select your own supported ISO or disc folder and choose Build, then Play. About 1.4 GB of portable tools are downloaded; the first build is estimated at 30–90 minutes. Keep PGR2/play/hdd to preserve profiles and saves when moving or removing the build.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



