About this project
RE-Visited translates the USA PS1 Resident Evil 3 through PSXRecomp and provides a Windows launcher. The maintainer has corrected earlier overstated claims and explicitly calls this experimental.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Use your own SLUS-00923 CUE/BIN dump with raw 2352-byte sectors. Windows 10/11 x64 is documented. A 2048-byte ISO is rejected because it lacks required audio/video structure.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
A player installer and local code-generation pipeline are documented, while the port remains work in progress rather than a finished release.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is v1.7.0. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Expect bugs and incomplete compatibility. Older release descriptions are not treated as proof of current full-game playability; use the corrected README and report reproducible problems with the supported disc.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Getting started
Extract the official ZIP, open ResidentEvil3Launcher.exe, choose Install Game, select your CUE/BIN and configure before PLAY RESIDENT EVIL 3. Source builds use Clang or MinGW-w64 GCC 12+, CMake, Ninja and Python 3.11+.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.
