About this project
C++/SDL port targets DOS SWOS 96/97, not the Amiga edition in the index. Choose installed data with --swos-dir; Android is a separate project and conversion is still ongoing.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Documented targets for this variant: Windows. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Primary documentation excerpt (translated where needed): “The patched `PyTexturePacker` used by the asset pipeline is vendored in `3rd-party/PyTexturePacker`. Other headers, import libraries, and runtime DLLs used by the Windows projects are also kept under `3rd-party/` and `dll/`.”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
Primary documentation excerpt (translated where needed): “This is a development project rather than a finished drop-in replacement. Much of the game is playable, but conversion and cleanup are ongoing. Some routines are still mechanically generated from `swos/swos.asm`; these are marked in …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is swpe-0.99.2026. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Getting started
Primary documentation excerpt (translated where needed): “Run the executable with `--help` to see the command-line options supported by the current build. Runtime DLLs must either be beside the executable or available through `PATH`; the checked-in Visual Studio debugger setup already supplies …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



