About this project
sa2-nx adapts the Xbox 360 XBLA Sonic Adventure 2 to Switch through ReXGlue. Its current graphics path uses deko3d/reNut rather than the older NVK implementation.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Use your own Xbox 360 title 58411202 package; the documented base-package SHA-1 is 525E7BB1E72A2DB99AB79281BA24938048198FAD58. Battle DLC is optional and requires its own files. The source is the Xbox 360 release, not a GameCube disc.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The README documents the move to deko3d/reNut starting with 1.0.3, local SD-package generation and optional Battle DLC data.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is v1.0.3.1. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Use the data layout and renderer instructions for the current release: guides for older NVK builds can differ. Optional DLC and patches require their own compatibility checks. A console package is not an AllRecomps test on real hardware.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Getting started
Follow the official Switch/homebrew requirements and browser installer. Select your local supported package or complete title folder, generate the SD ZIP locally and copy its contents as directed. The installer documentation says game assets remain on your machine.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



