About this project
N64Recomp port generated locally from your NTSC-U ROM. Apple Silicon was accepted by the author; Android ARM64 requires API 28+ and only narrow device validation is reported.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Documented targets for this variant: macOS, Android. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Primary documentation excerpt (translated where needed): “A **StarCraft 64 (USA)** ROM dump. `z64`, `v64` and `n64` byte orders are accepted; the image must match SHA-1 `a36d91b5aac7bb95df0d7de5f9814f5270e25c2b` after normalization, otherwise the app refuses to start. A build machine: **macOS, Linux or Windows**, …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
Primary documentation excerpt (translated where needed): “What works: the single-player campaign, original menus and the Encyclopedia, save and load, sound, mouse/touch play (the game still sees a normal N64 controller).”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is v0.1.0. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Getting started
Primary documentation excerpt (translated where needed): “Everything is built locally, and nothing derived from the game is uploaded anywhere. The game code is generated on your machine from your ROM and stays in your own storage folder (or the ignored `local/` …”
Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



