allrecomps

SNES / Recompilation

Strike Gunner S.T.G. — Strike-Gunner-STG-Recomp

SNESRecomp port compiled with Ninja/Clang rather than MSVC. Requires your USA ROM; the source reports single-player ending coverage, while two-player coverage is separate and narrower.

Release availableWindows
Strike Gunner S.T.G. — Strike-Gunner-STG-Recomp
Source ↗

About this project

SNESRecomp port compiled with Ninja/Clang rather than MSVC. Requires your USA ROM; the source reports single-player ending coverage, while two-player coverage is separate and narrower.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Compatibility

Documented targets for this variant: Windows. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Primary documentation excerpt (translated where needed): “**Playable from start to finish** (as of 2026-10-14): intro, attract demo, all stages, and the ending through the credits to "The End", in single-player play on Windows. Two-player play starts and both ships answer their …”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

The latest non-prerelease GitHub release observed is v0.3.0. A release does not establish stability, complete gameplay or tested platform support.

Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026

Known limitations

Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Getting started

Primary documentation excerpt (translated where needed): “On Windows, configure with Ninja and clang (the retcomm `cmake-clang-v1` toolchain): the default Visual Studio generator uses MSVC, which cannot compile the framework. The analyzer needs Rust (`cargo`) the first time.”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.