allrecomps

Wii / Recompilation

Super Smash Bros. Brawl — Brawl Recompiled

WiiCompiled-based Brawl port for Windows/Linux, using a USA RSBE01 revision 1 disc. Offers controller remapping, 4K and virtual-SD mods. Replaced mod modules use an interpreter; 120 FPS interpolation is experimental and online play is unsupported.

Release availableWindows · Linux
Super Smash Bros. Brawl — Brawl Recompiled
Source ↗

Multiplayer

Support in this project — multiplayer in the original game may differ.

Local

On the same device

Documented support

VS matches and separate P1/P2 gamepad handling are documented; 0.3.0 fixes a controller incorrectly operating both players. No player-count or every-mode guarantee is inferred.

Project source ↗ ·

LAN

Over a local network

Not confirmed

Online

Over the internet

Not supported

The 0.3.0 release explicitly lists online play as unsupported. Mod compatibility and a virtual SD card do not provide internet multiplayer.

Project source ↗ ·

Wii USA RSBE01 revision 1; Windows/Linux build. Reviewed version: v0.3.0.

“Documented support” means reported by the project. AllRecomps has not tested matches or servers. “Not confirmed” does not mean the feature does not work. Report a correction ↗

About this project

The main PowerPC program and game modules are statically translated to C++ with WiiCompiled. The project documents VS matches, saving, menus and the openings of Classic and Subspace Emissary; it is still a work in progress.

Source: Official project README — editorial review ↗ · Checked Oct 23, 2026

Project+, Project+Ex, REX, Brawl Minus and Legacy XP can be loaded through a virtual Wii SD card. The author reports match tests of these builds. Replaced modules and patched code run through a built-in PowerPC interpreter, so this is not wholly native execution for every mod.

Source: Official project README — editorial review ↗ · Checked Oct 23, 2026

Compatibility

Uses the player’s own Brawl USA RSBE01 revision 1 image (.iso, .ciso or .wbfs), with about 7 GB extracted. A Linux download is documented for 64-bit distributions from 2022 onward with Vulkan drivers; the Windows package is separate.

Source: Official release notes ↗ · Checked Oct 23, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Public release v0.3.0 was published on 2026-10-22. Release availability is not a guarantee of complete gameplay or stability.

Source: Official release notes ↗ · Checked Oct 23, 2026

The latest non-prerelease GitHub release observed is v0.3.0. A release does not establish stability, complete gameplay or tested platform support.

Source: GitHub latest release (automatic) ↗ · Checked Oct 23, 2026

Known limitations

Only the starts of Subspace Emissary and Classic are documented as tested; online play is unsupported. Experimental 120 FPS uses interpolation without changing game speed. Large mod card images need extra space and initial preparation time; mods are obtained separately from their authors.

Source: Official release notes ↗ · Checked Oct 23, 2026

Getting started

Extract the Windows ZIP or Linux archive, open Brawl Recompiled and select your disc on the Play page. Import once and press PLAY. For mods, follow the release’s engine/UserData/SD instructions and select Codes to load in the Mods page; do not substitute a whole-game download.

Source: Official release notes ↗ · Checked Oct 23, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.