allrecomps

Xbox 360 / Recompilation

Tekken 6 — tekken6-recomp

Targets Xbox 360 Tekken 6, not the arcade label in the index. Linux-hosted LLVM-MinGW instructions generate a Windows build; provide your own XEX and apply the specified SDK patches.

Release availableWindows
Tekken 6 — tekken6-recomp
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

Targets Xbox 360 Tekken 6, not the arcade label in the index. Linux-hosted LLVM-MinGW instructions generate a Windows build; provide your own XEX and apply the specified SDK patches.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Compatibility

Documented targets for this variant: Windows. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

The primary guide documents the implementation and preparation described above. AllRecomps has reviewed those sources, not executed the game; source-code coverage and a published package do not certify a full playthrough.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

The latest non-prerelease GitHub release observed is Iterate. A release does not establish stability, complete gameplay or tested platform support.

Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026

Known limitations

Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Getting started

Primary documentation excerpt (translated where needed): “For a Linux-hosted Windows build, use an extracted LLVM-MinGW distribution. Initialize the SDK submodule and apply the repository patch before configuring the native SDK. Generate guest code from your own game XEX, then configure the …”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.