Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.
A starting point
HWDER translates the Switch game’s ARM64 code to C ahead of time and supplies its own system/graphics/audio runtime on Windows. The local executable reads the player’s dump; no original assets are included.
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HWDER translates the Switch game’s ARM64 code to C ahead of time and supplies its own system/graphics/audio runtime on Windows. The local executable reads the player’s dump; no original assets are included.
Windows
What to check in the sources
Required original game edition, region and files.
Documented operating system, architecture, dependencies and controls.
Known limitations and differences between releases and test builds.