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A starting point
Experimental Master System-to-Windows static recompilation with a Portuguese interface, remappable controls and deterministic saves. Requires the Brazilian ROM; documented routes reach the second stage, without full-game validation.
The project studies Z80-to-C static recompilation with a runtime modeling the Master System’s hardware. It checks the current bytes and stops when it reaches code outside the compiled coverage, rather than silently falling back to interpretation.
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Experimental Master System-to-Windows static recompilation with a Portuguese interface, remappable controls and deterministic saves. Requires the Brazilian ROM; documented routes reach the second stage, without full-game validation.
Windows
What to check in the sources
Required original game edition, region and files.
Documented operating system, architecture, dependencies and controls.
Known limitations and differences between releases and test builds.