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A starting point
Open Annihilation reimplements the Total Annihilation engine in C++20/SDL3, preserving the need for original game data while adding modern desktop and selected mobile targets. Total Annihilation: Kingdoms is a future goal, not included support.
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Open Annihilation reimplements the Total Annihilation engine in C++20/SDL3, preserving the need for original game data while adding modern desktop and selected mobile targets. Total Annihilation: Kingdoms is a future goal, not included support.
Windows · Linux · macOS · iOS · iPadOS · Steam Deck
What to check in the sources
Required original game edition, region and files.
Documented operating system, architecture, dependencies and controls.
Known limitations and differences between releases and test builds.