allrecomps

Android / Compatibility layer

Chrono Trigger — Android to Switch

Android Chrono Trigger v2.1.5 adapted to Switch with a compatibility wrapper, controller menus, configurable fonts and optional mods. Requires the matching ARM64 libraries and complete assets from your own APK.

Release availableNintendo Switch
Chrono Trigger — Android to Switch
Source ↗

About this project

The project loads and patches the Android .so libraries in a minimal compatibility environment. It adds Switch controller prompts, hides touch-only overlays and documents .ctp and loose-file mod support.

Source: Project README — Switch review ↗ · Checked Oct 20, 2026

Compatibility

Use Android package com.square_enix.android_googleplay.chrono v2.1.5, including arm64-v8a/libchrono.so, libc++_shared.so and the complete assets/ directory. SNES or DS ROMs do not supply this edition’s required binaries.

Source: Project README — Switch review ↗ · Checked Oct 20, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

Official release observed: 1.1.0. This records a public project release, not proof of complete gameplay or a ready-to-run Switch game package.

Source: Official GitHub release ↗ · Checked Oct 20, 2026

The README documents configurable fonts, controller remapping, folder/.ctp mods and improvements to scrolling and menus. These are project feature descriptions, not an AllRecomps performance or completion test.

Source: Project README — Switch review ↗ · Checked Oct 20, 2026

The latest non-prerelease GitHub release observed is 1.1.0. A release does not establish stability, complete gameplay or tested platform support.

Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026

Known limitations

Applet/album mode does not provide the required memory and syscalls. Matching game libraries and the entire asset set are essential; optional mods and resolution settings should not be treated as universally compatible.

Source: Project README — Switch review ↗ · Checked Oct 20, 2026

Getting started

Extract ct_nx.zip to the SD root and add your APK’s two ARM64 libraries under /switch/ct/, with the full assets/ directory below it. Launch with full-memory game override or the documented forwarder setup.

Source: Project README — Switch review ↗ · Checked Oct 20, 2026

Optional mods live in /switch/ct/mods/. The current layout separates config.ini, saves/, font/ and logs; older saves/settings are migrated by the port, so back up the directory before upgrading.

Source: Project README — Switch review ↗ · Checked Oct 20, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.