Multiplayer
Support in this project — multiplayer in the original game may differ.
Local
On the same device
Not confirmedLAN
Over a local network
Not confirmedOnline
Over the internet
Not confirmed“Documented support” means reported by the project. AllRecomps has not tested matches or servers. “Not confirmed” does not mean the feature does not work. Report a correction ↗
About this project
This project builds on gow3_pc/bloodborne_pc with axylpup’s shadPS4 graphics core. Its loader maps and relocates the original executable and resolves runtime services; it is catalogued as a game-specific compatibility layer rather than a static recompilation.
Source: Official executable loader source ↗ · Checked Oct 23, 2026
The README documents 1:1 mouse camera control, remappable keys, gamepads, touchpad/spray-can alternatives, FSR 4 for supported Radeon hardware and optional NVIDIA DLSS files. Version 0.3.1 adds the upstream performance mode and shader-cache fixes.
Source: Official release notes ↗ · Checked Oct 23, 2026
Compatibility
The Windows target requires Windows 10 1903+/11 x64, AVX, Vulkan 1.3 and your own PS4 dump CUSA00223 US or CUSA00004 EU. FSR 4 is documented for RX 7000/9000; DLSS requires the player to obtain the specified NVIDIA Streamline DLLs.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Release 0.3.1 also offers an experimental Linux AppImage requiring glibc 2.38+, AVX and Vulkan 1.3. The author explicitly says the game has not been tested on Linux; the download is not listed here as confirmed Linux gameplay support.
Source: Official release notes ↗ · Checked Oct 23, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
Public release windows-v0.3.1 was published on 2026-10-23. Release availability is not a guarantee of complete gameplay or stability.
Source: Official release notes ↗ · Checked Oct 23, 2026
The latest non-prerelease GitHub release observed is windows-v0.3.1. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 23, 2026
Known limitations
The author has not tested DLSS because the team lacks an NVIDIA card; do not treat that option as verified. Shader rebuilding causes initial stutters, and the reported city FPS is hardware/scene-specific. A complete campaign validation is not documented.
Source: Official release notes ↗ · Checked Oct 23, 2026
Getting started
Download issn-windows.zip, extract it and open inFAMOUS Second Son.exe. Choose your own game folder containing eboot.bin and press PLAY. For an update, the release says to extract over the old folder, preserving saves/settings; the first run rebuilds shaders. No game dump is included.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.

