Multiplayer
Support in this project — multiplayer in the original game may differ.
Local
On the same device
Not confirmedLAN
Over a local network
Not confirmedOnline
Over the internet
Not confirmed“Documented support” means reported by the project. AllRecomps has not tested matches or servers. “Not confirmed” does not mean the feature does not work. Report a correction ↗
About this project
Rust engine reimplementation for the PlayStation 2 versions of Star Wars: Battlefront and Battlefront II. Uses decompilation as a behavioral reference rather than distributing original game code.
Source: Official project documentation — reviewed ↗ · Checked Oct 24, 2026
Compatibility
Documents Linux and Windows with a physical game controller and the NTSC-U PS2 discs SLUS-20898 and SLUS-21240. Windows uses DirectX 12 or Vulkan; Linux requires Vulkan.
Source: Official project documentation — reviewed ↗ · Checked Oct 24, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
Source build documented; no published release packages were returned by the repository release API.
Source: Official project documentation — reviewed ↗ · Checked Oct 24, 2026
Known limitations
Work in progress and no published binary releases were found. Keyboard/mouse gameplay is explicitly unavailable. The generated bundle contains game assets and must not be redistributed.
Source: Official project documentation — reviewed ↗ · Checked Oct 24, 2026
Getting started
Build locally with Rust, Python, ffmpeg and the documented system tools. The packer reads both self-made ISO images and produces a local game bundle with the extracted data.
Source: Official project documentation — reviewed ↗ · Checked Oct 24, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



