About this project
Recharged compiles reconstructed Mario Strikers Charged source into a desktop game, replacing Wii hardware services for graphics, sound, disc access and saves. It has a disc-library launcher.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Compatibility
Use your USA R4QE01 revision 1 or Europe R4QP01 revision 1/2 as ISO/RVZ/WBFS. Windows x64, Linux x64, Steam Deck and separate Intel/Apple Silicon macOS packages are documented; Japanese/Korean discs are not supported.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The README documents multi-platform packages, disc selection, save services and an opt-in in-place updating workflow. It does not supply a universal device test matrix.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
The latest non-prerelease GitHub release observed is v1.0.13. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 21, 2026
Known limitations
Regional/revision restrictions remain even when another disc has the same title. A reconstructed-code claim does not mean every input, networking mode or GPU has been independently validated; keep saves backed up before accepting updates.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Getting started
Unpack the official OS package into its own folder and start recharged.exe, recharged or Recharged.app. In the launcher add/select your disc image and press Play. Follow the Deck guide for Steam integration; updates are applied in place only after user agreement.
Source: Official project README — editorial review ↗ · Checked Oct 21, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



