allrecomps

PC (DOS) / Source port

Quake — tyrquake

TyrQuake libretro core requires a compatible frontend and your Quake data. Vita/libnx are cross-build options; renderer/network flags and frontend platform support need separate checks.

In developmentOther
Quake — tyrquake
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

About this project

TyrQuake libretro core requires a compatible frontend and your Quake data. Vita/libnx are cross-build options; renderer/network flags and frontend platform support need separate checks.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Compatibility

Documented targets for this variant: Other. These entries include experimental or source-build routes when explicitly stated above; read this project’s limitations before choosing a package.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Documented support and independently tested compatibility are different. AllRecomps has not run these games.

Development progress

The primary guide documents the implementation and preparation described above. AllRecomps has reviewed those sources, not executed the game; source-code coverage and a published package do not certify a full playthrough.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Known limitations

Compatibility and feature scope are limited to this variant’s documented evidence. No additional OS support, complete-game validation, hardware benchmark or future roadmap feature is inferred from repository metadata.

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Getting started

Primary documentation excerpt (translated where needed): “RHI_HAVE_VULKAN=1 enable the Vulkan renderer backend (requires vendored Vulkan headers, see deps/vulkan/README.md) HAVE_NETWORKING=0/1 toggle UDP multiplayer support USE_CODEC_MP3=1 enable MP3 soundtrack support USE_CODEC_OPUS=1 enable Opus soundtrack support USE_CODEC_MIKMOD=1 enable MikMod …”

Source: Official primary documentation — editorial review ↗ · Checked Oct 21, 2026

Some projects require files from your own copy of the original game. Follow the official instructions.