Multiplayer
Support in this project — multiplayer in the original game may differ.
Local
On the same device
Not confirmedLAN
Over a local network
Not confirmedOnline
Over the internet
Not confirmed“Documented support” means reported by the project. AllRecomps has not tested matches or servers. “Not confirmed” does not mean the feature does not work. Report a correction ↗
About this project
Translates Switch ARM64 code into C and native x86-64, with host services and Vulkan graphics.
Source: Official project documentation ↗ · Checked Oct 25, 2026
Compatibility
Windows 10/11 x64, AVX2, Vulkan 1.3 with VK_EXT_shader_object and 16 GB RAM. Only your own extracted ExeFS/RomFS with update 1.4.3; encrypted NSP/XCI/NCA are rejected.
Source: Official project documentation ↗ · Checked Oct 25, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
First public version v0.1.0-beta distributes a builder, not a prebuilt game. The author reports title, prologue and Great Sky Island tests.
Source: Official project documentation ↗ · Checked Oct 25, 2026
Known limitations
Other PCs/GPUs and the full world are not validated. Steam Deck/Proton is still being tested; shader hitches remain and no settings menu is available yet.
Source: Official project documentation ↗ · Checked Oct 25, 2026
Getting started
Extract the builder, place ExeFS/RomFS under game and run setup.bat. The executable is compiled locally; preserve data and userdata when updating.
Source: Official project documentation ↗ · Checked Oct 25, 2026
Manual source builds require Python 3.14+, MSYS2 CLANG64/LLVM and the documented shader translator. Budget build/output space in addition to the game dump.
Source: Official project documentation ↗ · Checked Oct 25, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.
