
Pirates of the Caribbean: At World’s End — Recomp
Release availableWindows static recompilation of Eurocom’s Xbox 360 Pirates of the Caribbean: At World’s End using ReXGlue and a game-specific Vulkan renderer. Early release.
Windows
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Windows static recompilation of Eurocom’s Xbox 360 Pirates of the Caribbean: At World’s End using ReXGlue and a game-specific Vulkan renderer. Early release.
Windows static recompilation of Eurocom’s Xbox 360 Pirates of the Caribbean: At World’s End using ReXGlue and a game-specific Vulkan renderer.
Source: Official project documentation — reviewed ↗ · Checked Oct 24, 2026
This summary describes the featured project, not every project in the group. Individual pages explain each project’s differences and sources.
Each project has its own requirements and goals. “Release available” does not guarantee stability or tested compatibility. Open each project page for sources and instructions.
| Project / repository | Project type | Development stage | Documented target systems | Source review |
|---|---|---|---|---|
| Pirates of the Caribbean: At World’s End — RecompElGuslml/PiratesAtWorldsEndRecomp | Recompilation | Release available | Windows | Bibliographic checks complete |