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A starting point
Cross-platform Super Mario All-Stars project with a launcher, controller mapping and save states. Uses the 2010 25th Anniversary ROM; SMB and Lost Levels are mostly recompiled, while SMB2 and SMB3 use an embedded interpreter.
Built on snesrecomp and recomp-ui, this is a hybrid collection: Super Mario Bros. and The Lost Levels are mostly native-translated, while Super Mario Bros. 2 and 3 execute original code in an embedded interpreter. It is not four fully statically recompiled games.
This summary describes the featured project, not every project in the group. Individual pages explain each project’s differences and sources.
Compare before choosing.
Each project has its own requirements and goals. “Release available” does not guarantee stability or tested compatibility. Open each project page for sources and instructions.
Cross-platform Super Mario All-Stars project with a launcher, controller mapping and save states. Uses the 2010 25th Anniversary ROM; SMB and Lost Levels are mostly recompiled, while SMB2 and SMB3 use an embedded interpreter.
Windows · Linux · macOS · Android
What to check in the sources
Required original game edition, region and files.
Documented operating system, architecture, dependencies and controls.
Known limitations and differences between releases and test builds.