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Nintendo Switch / Projects for this title

The Legend of Zelda: Breath of the Wild

One place to discover and compare the 1 cataloged projects for this title and original system.

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The Legend of Zelda: Breath of the Wild
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A starting point

Alpha static recompilation of Switch Breath of the Wild 1.8.2 for Windows x64. Requires your own extracted game, AVX2 and Vulkan 1.3. Only the opening and Great Plateau are documented as tested; the rest remains unverified.

Savage Wind Recomp is an unofficial static recompilation of The Legend of Zelda: Breath of the Wild, based on LAS Recomp. It recompiles the Switch game code locally from the player’s own extracted files and reimplements the required console services; it supplies no game data, keys or firmware.

Source: Official README — editorial review ↗ · Checked Oct 22, 2026

The Alpha 2 documentation describes remappable keyboard/mouse controls, SDL gamepads, separate text and voice language choices, resolution settings up to 4K, FSR 1 and shader/pipeline caching. These are documented features, not an AllRecomps gameplay test.

Source: Official Alpha 2 release ↗ · Checked Oct 22, 2026

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Each project has its own requirements and goals. “Release available” does not guarantee stability or tested compatibility. Open each project page for sources and instructions.

The Legend of Zelda: Breath of the Wild — project comparison
Project / repositoryProject typeDevelopment stageDocumented target systemsSource review
The Legend of Zelda: Breath of the Wild — Savage Wind RecompRevivedx/SavageWindRecompRecompilationRelease availableWindowsBibliographic checks complete

What to check in the sources

  • Required original game edition, region and files.
  • Documented operating system, architecture, dependencies and controls.
  • Known limitations and differences between releases and test builds.
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