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A starting point
Skyward Sword HD rebuilt for desktop through AArch64-to-C static recompilation. Uses your uncompressed v1.0.0 game files and provides graphics settings, controller input and a mod manager; the higher-frame-rate mode remains experimental.
Sky Recomp adapts the LAS Recomp pipeline to Skyward Sword HD, with an AArch64-to-C translator and a native runtime implementing the console interfaces. Desktop rendering uses Vulkan on Windows/Linux and a documented Metal path on macOS.
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Compare before choosing.
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The Legend of Zelda: Skyward Sword HD — project comparison
Skyward Sword HD rebuilt for desktop through AArch64-to-C static recompilation. Uses your uncompressed v1.0.0 game files and provides graphics settings, controller input and a mod manager; the higher-frame-rate mode remains experimental.
Windows · Linux · macOS
What to check in the sources
Required original game edition, region and files.
Documented operating system, architecture, dependencies and controls.
Known limitations and differences between releases and test builds.