Multiplayer
Support in this project — multiplayer in the original game may differ.
Local
On the same device
Not confirmedLAN
Over a local network
Not confirmedOnline
Over the internet
Not confirmed“Documented support” means reported by the project. AllRecomps has not tested matches or servers. “Not confirmed” does not mean the feature does not work. Report a correction ↗
About this project
Ironwail-based VR source port with dual wielding, physical grabbing, melee, climbing and an in-game map browser.
Source: Official documentation — editorial review ↗ · Checked Oct 25, 2026
Compatibility
Windows 10/11 x64, OpenGL 4.3, an OpenXR runtime and a PCVR headset are required. Quest 3/Virtual Desktop is the documented test setup.
Source: Official documentation — editorial review ↗ · Checked Oct 25, 2026
Requires full Quake data, including PAK0.PAK and PAK1.PAK. Shareware alone is insufficient. Mission packs and newer campaigns require their own data.
Source: Official documentation — editorial review ↗ · Checked Oct 25, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
v1.0.1 is the latest non-preview release reviewed; optional v1.1.0-beta3 is a separate test release.
Source: Official documentation — editorial review ↗ · Checked Oct 25, 2026
The latest non-prerelease GitHub release observed is v1.0.1. A release does not establish stability, complete gameplay or tested platform support.
Source: GitHub latest release (automatic) ↗ · Checked Oct 25, 2026
Known limitations
Other OpenXR devices are not broadly playtested. Non-Touch/Index controllers may have hand/gun offsets; the Windows installer is unsigned. No standalone Quest support is documented.
Source: Official documentation — editorial review ↗ · Checked Oct 25, 2026
Getting started
Run QuakeVR-Setup.exe, select your own Quake installation, start OpenXR and complete body calibration. Updates preserve saves and settings.
Source: Official documentation — editorial review ↗ · Checked Oct 25, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.



