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PC (DOS) / Projects for this title

Doom

One place to discover and compare the 10 cataloged projects for this title and original system.

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Doom
Source ↗ · Artwork of the original game; it does not demonstrate this port’s compatibility.

A starting point

Chocolate Doom prioritizes original DOS behavior rather than modern enhancements. Supply the appropriate IWAD; total-conversion PWADs may need the documented merge process instead of only -file.

This summary describes the featured project, not every project in the group. Individual pages explain each project’s differences and sources.

Compare before choosing.

Each project has its own requirements and goals. “Release available” does not guarantee stability or tested compatibility. Open each project page for sources and instructions.

Doom — project comparison
Project / repositoryProject typeDevelopment stageDocumented target systemsSource review
Doom — chocolate-doomchocolate-doom/chocolate-doomSource portRelease availableNot documentedBibliographic checks complete
Doom — crispy-doomfabiangreffrath/crispy-doomSource portRelease availableWindows, Linux, macOSBibliographic checks complete
Doom — dsda-doomdsda-org/dsda-doomSource portRelease availableWindows, Linux, macOSBibliographic checks complete
Doom — doomretrobradharding/doomretroSource portRelease availableWindowsBibliographic checks complete
Doom — odamexodamex/odamexSource portRelease availableWindows, Linux, macOSBibliographic checks complete
Doom — eternityteam-eternity/eternitySource portRelease availableWindows, Linux, macOSBibliographic checks complete
Doom — QuestZDoomTeam-Beef-Studios/QuestZDoomSource portRelease availableAndroidBibliographic checks complete
Doom — EDGE-classicedge-classic/EDGE-classicSource portRelease availableWindows, Linux, OtherBibliographic checks complete
Doom — 64doomjnmartin84/64doomSource portRelease availableOtherBibliographic checks complete
Doom — DwasmGMH-Code/DwasmSource portIn developmentOtherBibliographic checks complete

What to check in the sources

  • Required original game edition, region and files.
  • Documented operating system, architecture, dependencies and controls.
  • Known limitations and differences between releases and test builds.
Ports, recompilations and emulation →