Multiplayer
Support in this project — multiplayer in the original game may differ.
Local
On the same device
Not confirmedLAN
Over a local network
Not confirmedOnline
Over the internet
Not confirmed“Documented support” means reported by the project. AllRecomps has not tested matches or servers. “Not confirmed” does not mean the feature does not work. Report a correction ↗
About this project
Rearmed explicitly builds on LasVola’s recompilation and LucasPicoli’s function names. Its documented additions include 1×–8× resolution, wider camera/HUD layouts, PCSX2-format HD textures, L3 dash, roulette options and an optional Xavier character model.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Compatibility
Requires Windows 10/11, a modern graphics card, Visual Studio 2022 C++ Build Tools, Python 3.10+ and your own exact USA God Hand SLUS-21503 ISO. The graphics path uses PCSX2’s Direct3D 11 hardware renderer; that does not make it a whole-console emulator.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Documented support and independently tested compatibility are different. AllRecomps has not run these games.
Development progress
The project reports stages 1–2 and stage 3 through Gorilla Mask/Mad Midget Five. The 60 FPS mode applies timing patches to keep menus, roulette and prompts at the PS2 speed. This is a documented feature, not an independently verified timing result.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Known limitations
Stages 4–8, ending, credits and extras remain unplayed on the port. With the PCSX2 renderer the in-game F1 controls screen cannot currently draw; use the launcher’s Controls tab. Shader compilation can pause the first start and first effects. No ready release was listed.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Getting started
Follow this fork’s build guide rather than copying upstream commands blindly: generate/extract modules, build VU microcode, configure GODHAND_PCSX2_GS and GODHAND_SDL_INPUT, build and prepare characters. Launch Start-God-Hand.cmd or godhand.exe; settings/saves remain in build/port/bin.
Source: Official project README — editorial review ↗ · Checked Oct 23, 2026
Some projects require files from your own copy of the original game. Follow the official instructions.


