allrecomps

Library

Game directory

1059 titles and original systems, in alphabetical order. Each page contains up to 24 entries.

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Tetris

Tetris

1 project

Kirpich recreates Game Boy Tetris on Polyrhythm. First launch extracts graphics from your ROM; Apple Silicon Mac and Windows/Linux x64/ARM64 have distinct artifacts.

Windows · Linux · macOS

Tetris

Tetris

1 project

The README describes NES Tetris recompilation using nesrecomp and instructs use of the iAndyHD3/nesrecomp fork.

Not documented

Tetrisphere

Tetrisphere

1 project

Tetrisphere — Blocksphere targets the N64 Tetrisphere game through N64Recomp, N64ModernRuntime, RSPRecomp and RT64, with Linux and Windows x86-64 described by its README.

Not documented

The Bigs 2

The Bigs 2

1 project

ReXGlue port from title 54540830/XEX 0.0.0.3. Linux play/save/load are reported; Windows was cross-compiled and run through Wine, not real Windows hardware. Experimental 60 FPS differs from the 30 FPS match cap.

Windows · Linux

The Binding of Isaac (Flash)

Targets the original Flash Isaac rather than Rebirth. Every platform requires Isaac.exe from the player’s Steam copy; PC archives, Android APK and Switch homebrew have separate installation guides.

Windows · Linux · Android · Nintendo Switch

The Binding of Isaac: Repentance

The Binding of Isaac: Repentance — 0xl0cal/repentogxm. Source-build notes: CMake, Ninja, Python. Read the documented scope and limitations before choosing a build.

Other

The Darkness

The Darkness

4 projects

The Darkness — FermataRest/The-Darkness-Recomp. Technical references: XenonRecomp, unleashedrecomp. Source-build notes: CMake, Python, Visual Studio, GCC, LLVM. Read the documented scope and limitations before choosing a build.

Windows

The Dishwasher: Dead Samurai

DishSoap decompiles managed Xbox 360 code and AOT-compiles it with MonoGame/.NET. ARM64 APK requires Android 5/API 21+ and separately supplied game resources; verify published package checksums.

Android

The Fancy Pants Adventures

The Fancy Pants Adventures — The Fancy Pants Adventures repository describes research scaffolding for a native Windows ReXGlue build. It requires a separately installed compatible SDK and does not include game assets, XEX files or translated game code.

Not documented

The Fifth Element

PSXRecomp setup candidate for The Fifth Element; generates locally from your matching disc and BIOS, with gameplay acceptance still pending.

Not documented

The Guardian Legend

Experimental Guardian Legend USA port with NESRecomp-generated C. Native reset/game code runs with explicitly configured sound interpreter islands; zero dispatch misses does not mean zero interpreted code.

macOS

The Last Guardian

PS4 The Last Guardian imports your supported CUSA03627/CUSA03745 update 01.03 data. Linux packages need glibc 2.39+; reported ten-minute sessions do not validate the whole adventure.

Windows · Linux

The Last Story

The Last Story — vs-sr-dev/pc-thelaststory. Technical references: Dolphin. Source-build notes: CMake, Ninja, Clang, Python, SDL3. Read the documented scope and limitations before choosing a build.

Not documented

The Legend of Zelda

The Legend of Zelda — The Legend of Zelda NES integration uses NESRecomp and is described by its author as an in-development preview. Optional remastered sampling retains documented limits for unsupported cases or missing images.

Not documented

The Legend of Zelda: A Link to the Past

SNES 65816-to-C project with adaptive view, save states and optional MSU-1 music. Requires the USA ROM and remains a development preview, with manual gameplay coverage through the early dungeon rather than a verified full campaign.

Windows · Other · macOS · Android

The Legend of Zelda: Link's Awakening

The Legend of Zelda: Link's Awakening — GB-Recomp/tlozla. Technical references: gb-recompiled. Source-build notes: CMake. Read the documented scope and limitations before choosing a build.

Not documented

The Legend of Zelda: Link's Awakening DX

The Legend of Zelda: Link's Awakening DX — GB-Recomp/tlozladx. Technical references: gb-recompiled. Source-build notes: CMake. Read the documented scope and limitations before choosing a build.

Not documented

The Legend of Zelda: Majora's Mask

Zelda 64: Recompiled brings Majora’s Mask to modern systems through static recompilation and RT64, with high-frame-rate rendering, mods and configurable controls.

Windows · Linux · macOS · Android · iOS · iPadOS

The Legend of Zelda: Ocarina of Time

The Legend of Zelda: Ocarina of Time — JonB-Dev/oot-recompiled. Technical references: N64Recomp, N64ModernRuntime, RT64. Source-build notes: CMake, Ninja, Clang, Python, Visual Studio, LLVM. Read the documented scope and limitations before choosing a build.

Windows · Linux · macOS · Other

The Legend of Zelda: Ocarina of Time 3D

The Legend of Zelda: Ocarina of Time 3D — TriAevum requires a decrypted personal EUR or USA Ocarina of Time 3D dump. Its documented coverage is the early game; a regional adapter being checked does not establish a completed campaign.

Not documented

The Legend of Zelda: Oracle of Ages

The Legend of Zelda: Oracle of Ages — Oracle of Ages uses gb-recompiled and symbols from the Stewmath/oracles-disasm disassembly. The asset loader verifies the supplied ROM’s SHA-1 and refuses other dumps.

Not documented